Charset is a "set of characters" - simple modules containing useful, simple implementations of various functionality for Minecraft.
The modules (and their short descriptions) are listed in "modules.cfg". Documentation is, unfortunately, TBA.
The mod is heavily WIP! Expect undocumented oddities and general madness.
While Charset itself does not depend on any other mods, certain modules depend on additional, optional mods.
- MCMultiPart 2 - anything related to wires/cables
Charset has built-in compatibility with the following mods:
- Baubles - keyrings can be used as a bauble
- Just Enough Items - recipe lookup
- Quark - wrench rotation support for vertical planks
In addition, the following mods provide compatibility with Charset:
- Actually Additions - block carrying
- Quark - block carrying
- neptunepink - Factorization served as a base for quite a few Charset modules
- copygirl - BetterStorage lock/key textures and general concept
Charset 0.4.2 (WIP; 27th July 2017)
- Minecraft 1.12 port.
- Made sure to set the walking sound on Charset blocks.
- Major improvements to Just Enough Items support.
- Redesigned module configuration system! Should be easier to understand by users.
- Also fixes #138 and #129
- [audio.noteblock] Fix 1.12 compatibility, improve mod compatibility.
- [lib] Added many useful commands!
- [lib] Improve wire occlusion logic.
- [misc.pocketcraft] [#146] Fixed item loss bug.
- [misc.pocketcraft] [#139] Fixed item duplication bug.
- [misc.pocketcraft] Reworked pocket crafting table GUI.
- [misc.scaffold, storage.barrels] The items present in creative tabs for these modules are now generated based on available recipes.
- [storage.barrels] Barrels can now have multiple upgrade types at the same time!
- [storage.barrels] Fix barrels made out of non-burnable materials being burnable.
- [storage.barrels] Fix extracting only one item at a time only working in creative mode.
- [storage.barrels] Fix the barrel cap texture being incorrect for certain block types.
- [storage.locks] Added keyrings! They store keys in style!
- [storage.locks] Locks now play a sound when attached or removed.
- [storage.locks] Locks, when crafted, now copy the color of the key.
- [storage.locks] Major rewrite! They work much more reliably now and can be placed on tanks!
- [storage.tanks] [#141] Fix tanks not dropping item when broken.
- [storage.tanks] [#142] Tanks no longer consume fluids from buckets in creative mode.
- [storage.tanks] Tanks with liquid in them are now harder to break than empty tanks to avoid fluid loss by accident.
- [tools.wrench] Add special integration for Quark vertical planks and Iron Chests
- [transport.color] Dyed minecarts now use your resource pack's minecart texture
- [tweak.anvilDyeItems] New tweak - improved over the 1.6.4 AsieLib version.
- [tweak.carry] [#148] Add placement sound for placing carried blocks.
- [tweak.carry] Carried blocks now render in third person! \o/
- [tweak.carry] [#140] Carrying will now respect your pickblock key mapping.
- However, mapping it to a key as opposed to a mouse button will prevent carrying from working in Creative Mode.
- [tweak.carry] Fix carried blocks sometimes appearing on other players.
- [tweak.carry] [#149] Fix doors being carryable.
- [tweak.carry] [#137] Fix placing double chests potentially causing a rendering glitch.
- [tweak.carry] Fix rendering bug caused by carrying a block with a notification visible.
- [tweak.carry] Prevent the player from picking up blocks they can't break.
- [tweak.dynamicLights] New tweak - requires Albedo! Client-side only! Fun!
- [tweak.remove.netherPortals] New tweak!
- [tweak.remove.recipeBookButton] New tweak. Hopefully self-explanatory.
- [tweak.unifyColors] Temporarily removed - awaiting redesign.
Charset 0.4.1 (20th May 2017)
- [all] [#130] Fix dedicated server crashes.
- [all] A few minor bugfixes here and there.
- [all] Updated mod dependencies.
- [misc.scaffold] [#127] Fix rare scaffold render crash.
- [pipes] Removed, I'm afraid. At least for the time being. Sorry.
- [tweak.playerdamageanimation] New small bugfix tweak inspired by unascribed's work.
Charset 0.4.0 (5th March 2017)
- Rewritten internal mod structure (the whole thing!)
- One mod ID with modules (higher granularity than previously) configurable in config/charset/modules.
- The above, of course, makes "@Charset" work in JEI.
- [audio.tapes] Temporaily removed due to a potential incoming redesign. That's the only breaking part of this update - sorry!
- [audio.transport] New module - adds Audio Cables (requires MCMultiPart2)
- [lib] [#123] Work around issues with mods which change wood recipes, like BetterWithMods
- [misc.drama] [#120] Fix IllegalArgumentException
- [misc.scaffolds] Improved JEI support.
- [pipes] [#121] Fix Shifter crashes
- [pipes] Added support for CommonCapabilities' IInventoryState for further optimizations.
- [pipes] Added MCMultiPart2 support.
- [storage.barrels] Added support for locking Hopping Barrels with a redstone signal.
- [storage.barrels] Fixed Creative Barrel behaviour on stack insertion.
- [storage.barrels] Fixed many issues with barrel carts.
- [storage.barrels] Improved JEI support.
- [storage.barrels] Sticky barrel upgrade can now use OreDict-ed slimeballs.
- [storage.tanks] New module! Who doesn't like BuildCraft-styled tanks?
- [tweak.disableItemTooltips] New tweak! Off by default.
- [tweak.pushableTnt] Fix unlocalized TNT name.
- [tweak.unifyColors] New tweak! Unifies wool/stained glass/stained clay colors.
- Dynamic - works with resource packs!
- To change the colors, create your own assets/charset/color_palette.json.
- Note that stained clay takes on some of the tint of the hardened clay.